GOLD!!panda vision
Our company was founded based on the experience of working on a wide range of entertainment businesses at publishers and major entertainment agencies. Together with members with unique backgrounds such as overseas entertainment, fashion business, and Generation Z, we will provide content and entertainment experiences that match the times.
  1. プロダクション業務

    Production business

    In the smartphone era, “video” is indispensable for communication with users. Through a business alliance with creators, we will form an optimal team for each project and produce reasonable and high-quality videos. We also have a wealth of experience in casting in collaboration with entertainment agencies and influencer offices.
    1. Video production / WebCM production
    2. Casting
    3. Event planning
    4. Public relations agency
  2. エージェンシー業務

    Agency business

    Now,we are engaged in support operations such as planning and development of multiple broadcasting stations and advertising sales. We can provide total support from planning and research work to implementation and operation. Inquiries based on consultation and information exchange are also welcome.
    1. Content / IP sales
    2. Advertising sales agency
    3. Sponsor sales agency
    4. Production and sales agency
  3. コンテンツ制作

    Content production

    We produce our own content. We will disseminate “manga”, which is a representative content of Japan, to English-speaking countries and Chinese-speaking countries. The purpose is to expand the playing field of Japanese creators to the world.
    1. Cartoon video marketing
    2. Apparel planning and sales
    3. Liver business
    4. e-Sports business


  1. 東京ゲーム少女
    YouTube cartoon video with the theme of girls’ high school e-sports club
  2. Pococha
    Liver Connection Platform
    Among the live distribution apps that have been growing rapidly in recent years, we will act as a river casting agency for the “Pococha”.
  3. eスポーツ事業
    e-Sports business
    We are currently casting and publicizing e-sports events. In the future, we will take on the challenge of planning e-sports events and developing content.